You can also find hidden shrines which increase your overall health or stamina bars. These materials allow you to create even stronger tools to help you defeat dangerous animals. I love that the game incentivises exploration through finding rare materials on far off islands. Your first boat will be rather fragile and constructed of tall grass, but you can eventually upgrade to a sturdy wooden barge with a large sail if you collect the proper materials. Going from having absolutely nothing to creating your own boat and weapons provides a very powerful feeling and encourages you to continue looking for items instead of heading towards the main quest. Much like Animal Crossing: New Horizons, Windbound allows you to unlock new crafting options as you discover new materials. You won't make it far unless you immediately start gathering, crafting, and hunting the moment you wake up on an island. While Windbound does give you a few pointers when you start a new game, it leaves a lot up to you to discover instead of holding your hand. Windbound encourages exploration as finding rare materials allows you to create stronger tools. Gathering & Crafting Survival is very satisfying Along the way, players encounter dangerous beasts, strange plants, and different types of unique terrain all saturated with that Zelda-like feeling of wonder. These allow Kara to retrieve the magic power necessary to open the gateway to the next chapter. The main focus of each of the five levels is to find three nautilus towers scattered throughout the seas. Source: Windows Central (Image credit: Source: Windows Central)
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